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authorreduz <reduzio@gmail.com>2021-08-21 22:52:44 -0300
committerreduz <reduzio@gmail.com>2021-08-22 08:23:58 -0300
commit3682978aee06cd5cf26ba462a4e44d352e9e0cd1 (patch)
treefee311b675144ae3a5fecc58857912ea250b1bb7 /doc/classes/RichTextEffect.xml
parent2a5c64f2a188360d09f793c0dbd35e1911b4c073 (diff)
Replace BIND_VMETHOD by new GDVIRTUAL syntax
* New syntax is type safe. * New syntax allows for type safe virtuals in native extensions. * New syntax permits extremely fast calling. Note: Everything was replaced where possible except for `_gui_input` `_input` and `_unhandled_input`. These will require API rework on a separate PR as they work different than the rest of the functions. Added a new method flag METHOD_FLAG_OBJECT_CORE, used internally. Allows to not dump the core virtuals like `_notification` to the json API, since each language will implement those as it is best fits.
Diffstat (limited to 'doc/classes/RichTextEffect.xml')
-rw-r--r--doc/classes/RichTextEffect.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/RichTextEffect.xml b/doc/classes/RichTextEffect.xml
index 142afbb860..fd93f6be56 100644
--- a/doc/classes/RichTextEffect.xml
+++ b/doc/classes/RichTextEffect.xml
@@ -23,7 +23,7 @@
<link title="RichTextEffect test project (third-party)">https://github.com/Eoin-ONeill-Yokai/Godot-Rich-Text-Effect-Test-Project</link>
</tutorials>
<methods>
- <method name="_process_custom_fx" qualifiers="virtual">
+ <method name="_process_custom_fx" qualifiers="virtual const">
<return type="bool" />
<argument index="0" name="char_fx" type="CharFXTransform" />
<description>