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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-04-15 07:57:15 +0200
committerGitHub <noreply@github.com>2021-04-15 07:57:15 +0200
commitc7a4e2196ee08d7ec5190873bd243fbf2727c18f (patch)
treeb1272043f63d4c8b003e20097f7709e2748b2a94 /doc/classes/RenderingServer.xml
parent9e0f87359b9ae596fa99022ccdad015bd74680ae (diff)
parent92731d292c66be637b837653044273c7000f63a3 (diff)
Merge pull request #47878 from clayjohn/rename-get_surface_material
Rename get_surface_material to get_surface_override_material
Diffstat (limited to 'doc/classes/RenderingServer.xml')
-rw-r--r--doc/classes/RenderingServer.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index f82301bcf4..d6eaa1b88b 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -1317,7 +1317,7 @@
Sets the scenario that the instance is in. The scenario is the 3D world that the objects will be displayed in.
</description>
</method>
- <method name="instance_set_surface_material">
+ <method name="instance_set_surface_override_material">
<return type="void">
</return>
<argument index="0" name="instance" type="RID">
@@ -1327,7 +1327,7 @@
<argument index="2" name="material" type="RID">
</argument>
<description>
- Sets the material of a specific surface. Equivalent to [method MeshInstance3D.set_surface_material].
+ Sets the override material of a specific surface. Equivalent to [method MeshInstance3D.set_surface_override_material].
</description>
</method>
<method name="instance_set_transform">