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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-07-26 15:39:59 +0200 |
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committer | GitHub <noreply@github.com> | 2021-07-26 15:39:59 +0200 |
commit | 64dc58bfba55c4e5dcdce18bf848abf43332afd0 (patch) | |
tree | 8e551de7f7418a6244d11c01af323cce5d41fd6f /doc/classes/RayShape2D.xml | |
parent | fdb74c7512b33d27a2fda58e64f97e936c9eac7c (diff) | |
parent | b47b3a9957e8afcbc7421002d6a6e3a273a2b9b0 (diff) |
Merge pull request #50884 from Chaosus/fix_shader_crash
Prevents shader crashing if varying assigned incorrectly by using compound assignment operators (*=, += etc.)
Diffstat (limited to 'doc/classes/RayShape2D.xml')
0 files changed, 0 insertions, 0 deletions