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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2018-11-08 01:05:19 +0100 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2018-11-08 01:05:22 +0100 |
commit | 02d5ff4cd055d2ff29873647840e7b94dc66f072 (patch) | |
tree | 76fa014bbdf7a2347051f287f5b9184470fa1f92 /doc/classes/RayCast.xml | |
parent | 2cf02f302fd39e75af557737be61b891bebabc30 (diff) |
Improve the C# API projects generation
- Now there is only one solution that contains both GodotSharp and GodotSharpEditor project. Previously we had one solution for each project
- GodotSharpEditor reference GodotShatp with a 'ProjectReference'. Previously it was a 'Reference' to the assembly
- This also simplifies the command line option to generate this solution: 'godot --generate-cs-api <OutputDir>'
Diffstat (limited to 'doc/classes/RayCast.xml')
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