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authorDaniel <daniel.j.tritscher@gmail.com>2021-10-04 07:57:26 +1300
committerDaniel <daniel.j.tritscher@gmail.com>2021-10-05 13:17:05 +1300
commit243f235300c92ff2e9166929a37627a791a02bc4 (patch)
tree9a57203f635773309e6bbf1586ad32188c51033f /doc/classes/RDShaderSource.xml
parent66ab3ce954a94fd43baed1dd74381dd32c893407 (diff)
Changed from directly waking bodies to using the wakeup() functions in direct body state changes (forces, impulses and veloicities). this 'bug' was introduced in PR #52967
added wakeup to 2d direct body
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