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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-02-05 01:43:47 +0100
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-04-26 17:22:54 +0200
commitaee2240d5f75738a1c040a2ea6958bc578fb418a (patch)
treec6d55670fd2e2c549d66d4d785e13c15a716dfe2 /doc/classes/RDShaderSPIRV.xml
parent5c54770b7cd0be8ed6e9229fd253ae0d98f8b275 (diff)
[Net] Allow branch-specific MultiplayerAPIs.
Removes custom_multiplayer from Node. MultiplayerAPI overrides are now set at SceneTree level, and apply to whole branches. Impact on performance when using only the default multiplayer or overriding it is minimal, the use of branches can likely be further optimized by caching nodes and relevant MultiplayerAPI IDs.
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