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author | Rémi Verschelde <rverschelde@gmail.com> | 2021-07-30 15:28:05 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-07-30 15:29:52 +0200 |
commit | 7adf4cc9b5de6701a41e27690a69b9892d5eed85 (patch) | |
tree | 0019e6d1b7cd993b81d5bba268074cfc4e10a213 /doc/classes/RDShaderSPIRV.xml | |
parent | a1c19b9a1e53f78c75c13cb418270db80057b21a (diff) |
doc: Use self-closing tags for `return` and `argument`
For the time being we don't support writing a description for those, preferring
having all details in the method's description.
Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
Diffstat (limited to 'doc/classes/RDShaderSPIRV.xml')
-rw-r--r-- | doc/classes/RDShaderSPIRV.xml | 30 |
1 files changed, 10 insertions, 20 deletions
diff --git a/doc/classes/RDShaderSPIRV.xml b/doc/classes/RDShaderSPIRV.xml index c9aefe31dc..20de8230aa 100644 --- a/doc/classes/RDShaderSPIRV.xml +++ b/doc/classes/RDShaderSPIRV.xml @@ -8,38 +8,28 @@ </tutorials> <methods> <method name="get_stage_bytecode" qualifiers="const"> - <return type="PackedByteArray"> - </return> - <argument index="0" name="stage" type="int" enum="RenderingDevice.ShaderStage"> - </argument> + <return type="PackedByteArray" /> + <argument index="0" name="stage" type="int" enum="RenderingDevice.ShaderStage" /> <description> </description> </method> <method name="get_stage_compile_error" qualifiers="const"> - <return type="String"> - </return> - <argument index="0" name="stage" type="int" enum="RenderingDevice.ShaderStage"> - </argument> + <return type="String" /> + <argument index="0" name="stage" type="int" enum="RenderingDevice.ShaderStage" /> <description> </description> </method> <method name="set_stage_bytecode"> - <return type="void"> - </return> - <argument index="0" name="stage" type="int" enum="RenderingDevice.ShaderStage"> - </argument> - <argument index="1" name="bytecode" type="PackedByteArray"> - </argument> + <return type="void" /> + <argument index="0" name="stage" type="int" enum="RenderingDevice.ShaderStage" /> + <argument index="1" name="bytecode" type="PackedByteArray" /> <description> </description> </method> <method name="set_stage_compile_error"> - <return type="void"> - </return> - <argument index="0" name="stage" type="int" enum="RenderingDevice.ShaderStage"> - </argument> - <argument index="1" name="compile_error" type="String"> - </argument> + <return type="void" /> + <argument index="0" name="stage" type="int" enum="RenderingDevice.ShaderStage" /> + <argument index="1" name="compile_error" type="String" /> <description> </description> </method> |