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author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-06-09 18:00:41 -0700 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-06-09 18:26:00 -0700 |
commit | 0eb51b31d42ac9816b2db8a7505266455eff3fe9 (patch) | |
tree | c809119a5a770ff2385cf2c5e1b9e50bf1f303d1 /doc/classes/RDShaderBytecode.xml | |
parent | 0818a466c0a81c7c9793fd8109d25a74f49c00ae (diff) |
Expose collider RID in 2D/3D kinematic collision
Can be useful to access the colliding body information for bodies
created with the physics server directly.
Diffstat (limited to 'doc/classes/RDShaderBytecode.xml')
0 files changed, 0 insertions, 0 deletions