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authorclayjohn <claynjohn@gmail.com>2022-08-23 15:15:40 -0600
committerclayjohn <claynjohn@gmail.com>2022-08-24 18:51:18 -0700
commit861c5bff0e9372605240cabe58bc1a23efdfc91b (patch)
tree5e9226bfbbe5de1b24e5345278f1072a27f264b9 /doc/classes/QuadMesh.xml
parent649e76aa389000c0cbda94b92f596f8c3b96b76f (diff)
Remove QuadMesh and add orientation parameter to PlaneMesh
Diffstat (limited to 'doc/classes/QuadMesh.xml')
-rw-r--r--doc/classes/QuadMesh.xml21
1 files changed, 0 insertions, 21 deletions
diff --git a/doc/classes/QuadMesh.xml b/doc/classes/QuadMesh.xml
deleted file mode 100644
index d641ebaa1f..0000000000
--- a/doc/classes/QuadMesh.xml
+++ /dev/null
@@ -1,21 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="QuadMesh" inherits="PrimitiveMesh" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
- <brief_description>
- Class representing a square mesh.
- </brief_description>
- <description>
- Class representing a square [PrimitiveMesh]. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Y axes; this default rotation is more suited for use with billboarded materials. Unlike [PlaneMesh], this mesh doesn't provide subdivision options.
- </description>
- <tutorials>
- <link title="GUI in 3D Demo">https://godotengine.org/asset-library/asset/127</link>
- <link title="2D in 3D Demo">https://godotengine.org/asset-library/asset/129</link>
- </tutorials>
- <members>
- <member name="center_offset" type="Vector3" setter="set_center_offset" getter="get_center_offset" default="Vector3(0, 0, 0)">
- Offset of the generated Quad. Useful for particles.
- </member>
- <member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2(1, 1)">
- Size on the X and Y axes.
- </member>
- </members>
-</class>