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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-04-04 19:06:54 +0200 |
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committer | GitHub <noreply@github.com> | 2022-04-04 19:06:54 +0200 |
commit | f084d50cdd2af40fa94f7a50dee5052cf8166b40 (patch) | |
tree | 2ba64bc4daf868bbbcb797075c0c8fbf2deb46c1 /doc/classes/ProjectSettings.xml | |
parent | 22e8e8626fe417e131f78248231c4dea89fb2603 (diff) | |
parent | f1a7caf9bb0e37b4176cda792fe7180db267dfdc (diff) |
Merge pull request #59880 from m4gr3d/update_resizeable_main
Diffstat (limited to 'doc/classes/ProjectSettings.xml')
-rw-r--r-- | doc/classes/ProjectSettings.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index c21a44c89b..ee32677b3a 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -512,7 +512,7 @@ </member> <member name="display/window/size/resizable" type="bool" setter="" getter="" default="true"> Allows the window to be resizable by default. - [b]Note:[/b] This setting is ignored on iOS and Android. + [b]Note:[/b] This setting is ignored on iOS. </member> <member name="display/window/size/viewport_height" type="int" setter="" getter="" default="600"> Sets the game's main viewport height. On desktop platforms, this is also the initial window height. |