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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-04-04 19:06:54 +0200
committerGitHub <noreply@github.com>2022-04-04 19:06:54 +0200
commitf084d50cdd2af40fa94f7a50dee5052cf8166b40 (patch)
tree2ba64bc4daf868bbbcb797075c0c8fbf2deb46c1 /doc/classes/ProjectSettings.xml
parent22e8e8626fe417e131f78248231c4dea89fb2603 (diff)
parentf1a7caf9bb0e37b4176cda792fe7180db267dfdc (diff)
Merge pull request #59880 from m4gr3d/update_resizeable_main
Diffstat (limited to 'doc/classes/ProjectSettings.xml')
-rw-r--r--doc/classes/ProjectSettings.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index c21a44c89b..ee32677b3a 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -512,7 +512,7 @@
</member>
<member name="display/window/size/resizable" type="bool" setter="" getter="" default="true">
Allows the window to be resizable by default.
- [b]Note:[/b] This setting is ignored on iOS and Android.
+ [b]Note:[/b] This setting is ignored on iOS.
</member>
<member name="display/window/size/viewport_height" type="int" setter="" getter="" default="600">
Sets the game's main viewport height. On desktop platforms, this is also the initial window height.