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authorRémi Verschelde <rverschelde@gmail.com>2023-01-07 13:21:36 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-01-07 13:21:36 +0100
commitd642274f75fb8ca6d3b9d4c314269e6f559051c7 (patch)
tree7dbf61077d234d636dfd33f85007bcc06f66fb69 /doc/classes/ProjectSettings.xml
parent3579d7a9f74e3f1eda88826897feb4b866d75ec9 (diff)
parent2718a7b7d39962100e59b8616077603034d77f8e (diff)
Merge pull request #70939 from bruvzg/win_screen_2
Add support for the custom initial screen for the main window, fix primary screen detection.
Diffstat (limited to 'doc/classes/ProjectSettings.xml')
-rw-r--r--doc/classes/ProjectSettings.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index d4c42e36eb..cfcfca9880 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -596,6 +596,9 @@
Main window content is expanded to the full size of the window. Unlike a borderless window, the frame is left intact and can be used to resize the window, and the title bar is transparent, but has minimize/maximize/close buttons.
[b]Note:[/b] This setting is implemented only on macOS.
</member>
+ <member name="display/window/size/initial_screen" type="int" setter="" getter="" default="-2">
+ Main window initial screen.
+ </member>
<member name="display/window/size/mode" type="int" setter="" getter="" default="0">
Main window mode. See [enum DisplayServer.WindowMode] for possible values and how each mode behaves.
</member>