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author | reduz <reduzio@gmail.com> | 2021-08-10 21:50:28 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-08-10 23:17:28 -0300 |
commit | ca117910da682fbff6b8d75aef5c958049d25e44 (patch) | |
tree | 00cd4fbcb75c299c6ce3ea24458526fc44387d95 /doc/classes/ProjectSettings.xml | |
parent | 18bd0fee5a8aa360177cbe14a16d6be69f088d8f (diff) |
Fixes and optimizations to mobile renderer
* Only apply final actions to attachments used in the last pass.
* Fixes to draw list final action (was using continue instead of read/drop).
* Profiling regions inside draw lists now properly throw errors.
* Ability to enable gpu profile printing from project settings. (used to debug).
Diffstat (limited to 'doc/classes/ProjectSettings.xml')
-rw-r--r-- | doc/classes/ProjectSettings.xml | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 6eba469e54..fb8776430c 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -423,6 +423,8 @@ <member name="debug/settings/stdout/print_fps" type="bool" setter="" getter="" default="false"> Print frames per second to standard output every second. </member> + <member name="debug/settings/stdout/print_gpu_profile" type="bool" setter="" getter="" default="false"> + </member> <member name="debug/settings/stdout/verbose_stdout" type="bool" setter="" getter="" default="false"> Print more information to standard output when running. It displays information such as memory leaks, which scenes and resources are being loaded, etc. </member> |