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authorPouleyKetchoupp <pouleyketchoup@gmail.com>2021-08-11 16:01:38 -0700
committerPouleyKetchoupp <pouleyketchoup@gmail.com>2021-08-12 08:06:42 -0700
commit989acbbe810920e303ae248432a735b1a7e9f7d5 (patch)
treec995d87215b46936a620a99e49c20e6004ba557a /doc/classes/ProjectSettings.xml
parent7188cb60127c1f4e900f080adbc47a55645f1645 (diff)
Uniformize layer names, script methods and documentation
- Back to 1-based layer names to make it clearer in editor UI - Layer bit accessors are renamed to layer value and 1-based too - Uniform errors and documentation in render and physics - Fix a few remaining collision_layer used in place of collision_mask
Diffstat (limited to 'doc/classes/ProjectSettings.xml')
-rw-r--r--doc/classes/ProjectSettings.xml36
1 files changed, 18 insertions, 18 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index f53c854fa9..363c18839a 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -777,9 +777,6 @@
<member name="internationalization/rendering/text_driver" type="String" setter="" getter="" default="&quot;&quot;">
Specifies the [TextServer] to use. If left empty, the default will be used.
</member>
- <member name="layer_names/2d_navigation/layer_0" type="String" setter="" getter="" default="&quot;&quot;">
- Optional name for the 2D navigation layer 0. If left empty, the layer will display as "Layer 0".
- </member>
<member name="layer_names/2d_navigation/layer_1" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 2D navigation layer 1. If left empty, the layer will display as "Layer 1".
</member>
@@ -855,6 +852,9 @@
<member name="layer_names/2d_navigation/layer_31" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 2D navigation layer 31. If left empty, the layer will display as "Layer 31".
</member>
+ <member name="layer_names/2d_navigation/layer_32" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D navigation layer 32. If left empty, the layer will display as "Layer 32".
+ </member>
<member name="layer_names/2d_navigation/layer_4" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 2D navigation layer 4. If left empty, the layer will display as "Layer 4".
</member>
@@ -873,9 +873,6 @@
<member name="layer_names/2d_navigation/layer_9" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 2D navigation layer 9. If left empty, the layer will display as "Layer 9".
</member>
- <member name="layer_names/2d_physics/layer_0" type="String" setter="" getter="" default="&quot;&quot;">
- Optional name for the 2D physics layer 0. If left empty, the layer will display as "Layer 0".
- </member>
<member name="layer_names/2d_physics/layer_1" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 2D physics layer 1. If left empty, the layer will display as "Layer 1".
</member>
@@ -951,6 +948,9 @@
<member name="layer_names/2d_physics/layer_31" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 2D physics layer 31. If left empty, the layer will display as "Layer 31".
</member>
+ <member name="layer_names/2d_physics/layer_32" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 32. If left empty, the layer will display as "Layer 32".
+ </member>
<member name="layer_names/2d_physics/layer_4" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 2D physics layer 4. If left empty, the layer will display as "Layer 4".
</member>
@@ -969,9 +969,6 @@
<member name="layer_names/2d_physics/layer_9" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 2D physics layer 9. If left empty, the layer will display as "Layer 9".
</member>
- <member name="layer_names/2d_render/layer_0" type="String" setter="" getter="" default="&quot;&quot;">
- Optional name for the 2D render layer 0. If left empty, the layer will display as "Layer 0".
- </member>
<member name="layer_names/2d_render/layer_1" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 2D render layer 1. If left empty, the layer will display as "Layer 1".
</member>
@@ -1008,6 +1005,9 @@
<member name="layer_names/2d_render/layer_2" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 2D render layer 2. If left empty, the layer will display as "Layer 2".
</member>
+ <member name="layer_names/2d_render/layer_20" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 20. If left empty, the layer will display as "Layer 20".
+ </member>
<member name="layer_names/2d_render/layer_3" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 2D render layer 3. If left empty, the layer will display as "Layer 3".
</member>
@@ -1029,9 +1029,6 @@
<member name="layer_names/2d_render/layer_9" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 2D render layer 9. If left empty, the layer will display as "Layer 9".
</member>
- <member name="layer_names/3d_navigation/layer_0" type="String" setter="" getter="" default="&quot;&quot;">
- Optional name for the 3D navigation layer 0. If left empty, the layer will display as "Layer 0".
- </member>
<member name="layer_names/3d_navigation/layer_1" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 3D navigation layer 1. If left empty, the layer will display as "Layer 1".
</member>
@@ -1107,6 +1104,9 @@
<member name="layer_names/3d_navigation/layer_31" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 3D navigation layer 31. If left empty, the layer will display as "Layer 31".
</member>
+ <member name="layer_names/3d_navigation/layer_32" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D navigation layer 32. If left empty, the layer will display as "Layer 32".
+ </member>
<member name="layer_names/3d_navigation/layer_4" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 3D navigation layer 4. If left empty, the layer will display as "Layer 4".
</member>
@@ -1125,9 +1125,6 @@
<member name="layer_names/3d_navigation/layer_9" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 3D navigation layer 9. If left empty, the layer will display as "Layer 9".
</member>
- <member name="layer_names/3d_physics/layer_0" type="String" setter="" getter="" default="&quot;&quot;">
- Optional name for the 3D physics layer 0. If left empty, the layer will display as "Layer 0".
- </member>
<member name="layer_names/3d_physics/layer_1" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 3D physics layer 1. If left empty, the layer will display as "Layer 1".
</member>
@@ -1203,6 +1200,9 @@
<member name="layer_names/3d_physics/layer_31" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 3D physics layer 31. If left empty, the layer will display as "Layer 31".
</member>
+ <member name="layer_names/3d_physics/layer_32" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 32. If left empty, the layer will display as "Layer 32".
+ </member>
<member name="layer_names/3d_physics/layer_4" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 3D physics layer 4. If left empty, the layer will display as "Layer 4".
</member>
@@ -1221,9 +1221,6 @@
<member name="layer_names/3d_physics/layer_9" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 3D physics layer 9. If left empty, the layer will display as "Layer 9".
</member>
- <member name="layer_names/3d_render/layer_0" type="String" setter="" getter="" default="&quot;&quot;">
- Optional name for the 2D render layer 0. If left empty, the layer will display as "Layer 0".
- </member>
<member name="layer_names/3d_render/layer_1" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 3D render layer 1. If left empty, the layer will display as "Layer 1".
</member>
@@ -1260,6 +1257,9 @@
<member name="layer_names/3d_render/layer_2" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 3D render layer 2. If left empty, the layer will display as "Layer 2".
</member>
+ <member name="layer_names/3d_render/layer_20" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 20. If left empty, the layer will display as "Layer 20".
+ </member>
<member name="layer_names/3d_render/layer_3" type="String" setter="" getter="" default="&quot;&quot;">
Optional name for the 3D render layer 3. If left empty, the layer will display as "Layer 3".
</member>