diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-01 07:25:26 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-01 07:25:26 +0100 |
commit | 6749f1f85ad32109de4daa86e6d8d1125adefc5b (patch) | |
tree | fd73043e2277a124a27b25bb33049ce11eee318a /doc/classes/ProjectSettings.xml | |
parent | ab2f8ab6ce0afed889547467bbb1a32b05215ccd (diff) | |
parent | 7eb832518081f15477150c561d6767fe35d17221 (diff) |
Merge pull request #72462 from raulsntos/docs/dotnet-renames
Fix C# examples in documentation for 4.0
Diffstat (limited to 'doc/classes/ProjectSettings.xml')
-rw-r--r-- | doc/classes/ProjectSettings.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index f2ef93c6d2..e429759e93 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -1755,7 +1755,7 @@ [/gdscript] [csharp] // Set the default gravity strength to 980. - PhysicsServer2D.AreaSetParam(GetViewport().FindWorld2d().Space, PhysicsServer2D.AreaParameter.Gravity, 980); + PhysicsServer2D.AreaSetParam(GetViewport().FindWorld2D().Space, PhysicsServer2D.AreaParameter.Gravity, 980); [/csharp] [/codeblocks] </member> @@ -1769,7 +1769,7 @@ [/gdscript] [csharp] // Set the default gravity direction to `Vector2(0, 1)`. - PhysicsServer2D.AreaSetParam(GetViewport().FindWorld2d().Space, PhysicsServer2D.AreaParameter.GravityVector, Vector2.Down) + PhysicsServer2D.AreaSetParam(GetViewport().FindWorld2D().Space, PhysicsServer2D.AreaParameter.GravityVector, Vector2.Down) [/csharp] [/codeblocks] </member> |