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authorclayjohn <claynjohn@gmail.com>2022-12-12 23:56:47 -0800
committerclayjohn <claynjohn@gmail.com>2022-12-13 10:15:45 -0800
commit5b5cd2b98b939a8a0bc4a4d1e4ca369357879748 (patch)
tree51ae94e61fd97ae2a526df79f086da8a9d34ccaa /doc/classes/ProjectSettings.xml
parentba4bd7f00971a94c20d90e7d2c665d5eb0ae1b90 (diff)
Remove high quality glow as it is not any higher quality than regular glow
Diffstat (limited to 'doc/classes/ProjectSettings.xml')
-rw-r--r--doc/classes/ProjectSettings.xml3
1 files changed, 0 insertions, 3 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index dce9d5a55c..72f9a0e32f 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -1895,9 +1895,6 @@
<member name="rendering/environment/glow/upscale_mode.mobile" type="int" setter="" getter="" default="0">
Lower-end override for [member rendering/environment/glow/upscale_mode] on mobile devices, due to performance concerns or driver support.
</member>
- <member name="rendering/environment/glow/use_high_quality" type="bool" setter="" getter="" default="false">
- Takes more samples during downsample pass of glow. This ensures that single pixels are captured by glow which makes the glow look smoother and more stable during movement. However, it is very expensive and makes the glow post process take twice as long.
- </member>
<member name="rendering/environment/screen_space_reflection/roughness_quality" type="int" setter="" getter="" default="1">
Sets the quality for rough screen-space reflections. Turning off will make all screen space reflections sharp, while higher values make rough reflections look better.
</member>