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authorclayjohn <claynjohn@gmail.com>2022-02-16 00:54:08 -0800
committerclayjohn <claynjohn@gmail.com>2022-02-16 21:37:18 -0800
commit48728a79b6a70a9515ea2c291936bb0ad4e9cb47 (patch)
tree70233f6ac8588f5894536377f1a796b1ff3f925d /doc/classes/ProjectSettings.xml
parent7989149b917c096af67a0566398bee4de83993ac (diff)
Use prefiltered radiance
Diffstat (limited to 'doc/classes/ProjectSettings.xml')
-rw-r--r--doc/classes/ProjectSettings.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 805f897b63..0a695414ee 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -1776,10 +1776,10 @@
<member name="rendering/reflections/sky_reflections/fast_filter_high_quality" type="bool" setter="" getter="" default="false">
Use a higher quality variant of the fast filtering algorithm. Significantly slower than using default quality, but results in smoother reflections. Should only be used when the scene is especially detailed.
</member>
- <member name="rendering/reflections/sky_reflections/ggx_samples" type="int" setter="" getter="" default="1024">
+ <member name="rendering/reflections/sky_reflections/ggx_samples" type="int" setter="" getter="" default="32">
Sets the number of samples to take when using importance sampling for [Sky]s and [ReflectionProbe]s. A higher value will result in smoother, higher quality reflections, but increases time to calculate radiance maps. In general, fewer samples are needed for simpler, low dynamic range environments while more samples are needed for HDR environments and environments with a high level of detail.
</member>
- <member name="rendering/reflections/sky_reflections/ggx_samples.mobile" type="int" setter="" getter="" default="128">
+ <member name="rendering/reflections/sky_reflections/ggx_samples.mobile" type="int" setter="" getter="" default="16">
Lower-end override for [member rendering/reflections/sky_reflections/ggx_samples] on mobile devices, due to performance concerns or driver support.
</member>
<member name="rendering/reflections/sky_reflections/roughness_layers" type="int" setter="" getter="" default="8">