diff options
author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2021-02-17 16:07:56 +0200 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2021-02-18 17:12:24 +0200 |
commit | 3e0262509f394ad174d8abe0742a6a6b66b0b16a (patch) | |
tree | 23fa2a1b1b7aeb08e7d8a37b1b0562bcda8dc9e0 /doc/classes/ProjectSettings.xml | |
parent | 5c2fe970b87f8e95306bad0f713567a150b1e442 (diff) |
Move tablet driver API from OS to DisplayServer.
Diffstat (limited to 'doc/classes/ProjectSettings.xml')
-rw-r--r-- | doc/classes/ProjectSettings.xml | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index be72f83406..e075ca46cf 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -469,6 +469,12 @@ <member name="display/mouse_cursor/tooltip_position_offset" type="Vector2" setter="" getter="" default="Vector2( 10, 10 )"> Position offset for tooltips, relative to the mouse cursor's hotspot. </member> + <member name="input_devices/pen_tablet/driver" type="String" setter="" getter=""> + Specifies the tablet driver to use. If left empty, the default driver will be used. + </member> + <member name="input_devices/pen_tablet/driver.windows" type="String" setter="" getter=""> + Override for [member input_devices/pen_tablet/driver] on Windows. + </member> <member name="display/window/dpi/allow_hidpi" type="bool" setter="" getter="" default="false"> If [code]true[/code], allows HiDPI display on Windows and macOS. This setting has no effect on desktop Linux, as DPI-awareness fallbacks are not supported there. </member> @@ -513,9 +519,6 @@ <member name="display/window/size/width" type="int" setter="" getter="" default="1024"> Sets the game's main viewport width. On desktop platforms, this is the default window size. Stretch mode settings also use this as a reference when enabled. </member> - <member name="display/window/tablet_driver" type="String" setter="" getter=""> - Specifies the tablet driver to use. If left empty, the default driver will be used. - </member> <member name="display/window/text_name" type="String" setter="" getter="" default=""""> Specifies the [TextServer] to use. If left empty, the default will be used. </member> |