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authorRémi Verschelde <rverschelde@gmail.com>2019-06-29 15:24:23 +0200
committerRémi Verschelde <rverschelde@gmail.com>2019-06-30 13:58:07 +0200
commitb9aa13e5917b45a540e92e50b81f7bc923e493d1 (patch)
tree650e22aebcba0709de6c8f6d75542af631c72088 /doc/classes/Polygon2D.xml
parentc6cea6e9b372f403a5906813bf5db8583d747d06 (diff)
doc: Remove hardcoded default values from descriptions
They are now generated automatically by doctool.
Diffstat (limited to 'doc/classes/Polygon2D.xml')
-rw-r--r--doc/classes/Polygon2D.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/Polygon2D.xml b/doc/classes/Polygon2D.xml
index 434df50b5b..14a21e26b5 100644
--- a/doc/classes/Polygon2D.xml
+++ b/doc/classes/Polygon2D.xml
@@ -78,7 +78,7 @@
</methods>
<members>
<member name="antialiased" type="bool" setter="set_antialiased" getter="get_antialiased" default="false">
- If [code]true[/code], polygon edges will be anti-aliased. Default value: [code]false[/code].
+ If [code]true[/code], polygon edges will be anti-aliased.
</member>
<member name="bones" type="Array" setter="_set_bones" getter="_get_bones" default="[ ]">
</member>
@@ -88,10 +88,10 @@
<member name="internal_vertex_count" type="int" setter="set_internal_vertex_count" getter="get_internal_vertex_count" default="0">
</member>
<member name="invert_border" type="float" setter="set_invert_border" getter="get_invert_border" default="100.0">
- Added padding applied to the bounding box when using [code]invert[/code]. Setting this value too small may result in a "Bad Polygon" error. Default value: [code]100[/code].
+ Added padding applied to the bounding box when using [code]invert[/code]. Setting this value too small may result in a "Bad Polygon" error.
</member>
<member name="invert_enable" type="bool" setter="set_invert" getter="get_invert" default="false">
- If [code]true[/code], polygon will be inverted, containing the area outside the defined points and extending to the [code]invert_border[/code]. Default value: [code]false[/code].
+ If [code]true[/code], polygon will be inverted, containing the area outside the defined points and extending to the [code]invert_border[/code].
</member>
<member name="offset" type="Vector2" setter="set_offset" getter="get_offset" default="Vector2( 0, 0 )">
The offset applied to each vertex.