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authorPablo Dobarro <pablodp606@gmail.com>2021-11-26 00:53:27 +0100
committerPablo Dobarro <pablodp606@gmail.com>2021-11-27 01:32:02 +0100
commitcfacd9c057eb38ab0760374bd52905874b5b33ae (patch)
treed34bea4825c1bd6c54eccbdf034b0094db6252b5 /doc/classes/PhysicsRayQueryParameters2D.xml
parent2681d93b8a2f52eaae0f96c682f536704f2a7b78 (diff)
Fix offset in Viewport drag movement
The initial offset was using the mouse position when the threshold was reached instead of the initial click position. This was adding the drag threshold distance as an extra offset to the final transformation. Now the offset is calculated from the initial click position.
Diffstat (limited to 'doc/classes/PhysicsRayQueryParameters2D.xml')
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