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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-10-02 15:08:59 +0200 |
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committer | GitHub <noreply@github.com> | 2018-10-02 15:08:59 +0200 |
commit | 123931f7eb1585ca47d12049c0525412ee44c845 (patch) | |
tree | c8eab3782f27b8c1c300e28b2ff29a7060dd81a7 /doc/classes/PhysicsMaterial.xml | |
parent | bad991ea83fc2b0ae8e1dd58add9ed7802d61045 (diff) | |
parent | a6df366b238d93cabc73cb37129cb8979287661a (diff) |
Merge pull request #22574 from BastiaanOlij/mobile_vr_gles2
Moving lens distortion shader into drivers and adding GLES2 support
Diffstat (limited to 'doc/classes/PhysicsMaterial.xml')
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