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authorPawel Lampe <pawel.lampe@gmail.com>2022-05-04 23:00:18 +0200
committerPawel Lampe <pawel.lampe@gmail.com>2022-05-04 23:00:18 +0200
commit88d3f14697a91348eab236a675399d0342ff3566 (patch)
treef74006a9b0a26c1ec9597d7d8c6a413d32da7e4a /doc/classes/PhysicsDirectSpaceState3D.xml
parentc11482347133ac093899d39e5cb2d3221e9a4486 (diff)
Add ability to `bake_navigation_mesh` off thread.
This feature makes it possible to workaround problems such as: - long baking time due to heavy synchronization when parsing geometry from mesh instances - crash when freeing `NavigationMeshInstance` while baking - errors when actively baking node tree is being detached from the scene tree
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