diff options
author | Lyuma <xn.lyuma@gmail.com> | 2020-12-24 00:01:07 -0800 |
---|---|---|
committer | Lyuma <xn.lyuma@gmail.com> | 2020-12-24 00:01:07 -0800 |
commit | d976003b16a8dd364372529e47df5aee3f00818a (patch) | |
tree | af8ef24a3cda910fc54625aeb110219d269649d0 /doc/classes/PhysicsBody2D.xml | |
parent | 3fdf4bfe71311000bf706c16d79b475308a200ac (diff) |
Fix blendshapes and calculation of bone_aabbs
Blendshapes without a skeleton already worked.
However, due to a faulty ERR_FAIL_COND, it was impossible to create a mesh with both bones and blendshapes.
This also fixes an assumption that all surfaces reference the same number of bones as surface 0.
Diffstat (limited to 'doc/classes/PhysicsBody2D.xml')
0 files changed, 0 insertions, 0 deletions