diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-11-10 21:51:18 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-11-10 21:51:18 +0100 |
commit | 2c0a2fbda3ac931e2051a3fbbe0c6a701fef8251 (patch) | |
tree | 4cc6c1ec7f52aaefff2cb9d74d2bb4250a0ef6d6 /doc/classes/Physics2DServer.xml | |
parent | 54d33fabd1e2dd6f86edca7f4c584c992f23c516 (diff) | |
parent | 0babb60c74fa3c8004f4bb1666788b36280fba26 (diff) |
Merge pull request #23633 from Naryosha/docs-sync
doc: Sync classref with current source
Diffstat (limited to 'doc/classes/Physics2DServer.xml')
-rw-r--r-- | doc/classes/Physics2DServer.xml | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/doc/classes/Physics2DServer.xml b/doc/classes/Physics2DServer.xml index a473de4ce8..84e15d3b26 100644 --- a/doc/classes/Physics2DServer.xml +++ b/doc/classes/Physics2DServer.xml @@ -24,6 +24,16 @@ Adds a shape to the area, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index. </description> </method> + <method name="area_attach_canvas_instance_id"> + <return type="void"> + </return> + <argument index="0" name="area" type="RID"> + </argument> + <argument index="1" name="id" type="int"> + </argument> + <description> + </description> + </method> <method name="area_attach_object_instance_id"> <return type="void"> </return> @@ -51,6 +61,14 @@ Creates an [Area2D]. </description> </method> + <method name="area_get_canvas_instance_id" qualifiers="const"> + <return type="int"> + </return> + <argument index="0" name="area" type="RID"> + </argument> + <description> + </description> + </method> <method name="area_get_object_instance_id" qualifiers="const"> <return type="int"> </return> @@ -377,6 +395,16 @@ <description> </description> </method> + <method name="body_attach_canvas_instance_id"> + <return type="void"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <argument index="1" name="id" type="int"> + </argument> + <description> + </description> + </method> <method name="body_attach_object_instance_id"> <return type="void"> </return> @@ -404,6 +432,14 @@ Creates a physics body. The first parameter can be any value from constants BODY_MODE*, for the type of body created. Additionally, the body can be created in sleeping state to save processing time. </description> </method> + <method name="body_get_canvas_instance_id" qualifiers="const"> + <return type="int"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <description> + </description> + </method> <method name="body_get_collision_layer" qualifiers="const"> <return type="int"> </return> |