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author | ShyRed <ShyRed@users.noreply.github.com> | 2019-03-31 12:39:54 +0200 |
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committer | ShyRed <ShyRed@users.noreply.github.com> | 2019-04-06 10:48:07 +0200 |
commit | c218c631f62b154af41238782280dbb9b2e914f8 (patch) | |
tree | 4f6278ec4808b4b051387c98327b1b2ada77dfeb /doc/classes/Physics2DDirectBodyState.xml | |
parent | 4011429e574a4d7a31725c38d92dd34925487dc7 (diff) |
Add converters / generators to Sprite
Adds the following menu options to the Sprite editor: "Convert to Mesh2D", "Convert to Polygon2D", "Create CollisionPolygon2D Sibling" and "Create LightOccluder2D Sibling"
Diffstat (limited to 'doc/classes/Physics2DDirectBodyState.xml')
0 files changed, 0 insertions, 0 deletions