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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-12-11 17:38:55 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-12-11 17:38:55 +0100
commit5d81742dc861819c92fe0e0a35e3b673fe9ecf03 (patch)
tree15f33549b684edb76fa9f0a02121c9a94f6219cb /doc/classes/ParticlesMaterial.xml
parent092a2861277e7df87aec10516d713d0bf4adba79 (diff)
Document RigidBody2D/3D and particles' angular velocity units
Diffstat (limited to 'doc/classes/ParticlesMaterial.xml')
-rw-r--r--doc/classes/ParticlesMaterial.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml
index ed778af26a..d2261ed4cc 100644
--- a/doc/classes/ParticlesMaterial.xml
+++ b/doc/classes/ParticlesMaterial.xml
@@ -83,13 +83,13 @@
Minimum angle.
</member>
<member name="angular_velocity_curve" type="Texture2D" setter="set_param_texture" getter="get_param_texture">
- Each particle's angular velocity will vary along this [CurveTexture].
+ Each particle's angular velocity (rotation speed) will vary along this [CurveTexture] over its lifetime.
</member>
<member name="angular_velocity_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0">
- Maximum angular velocity.
+ Maximum initial angular velocity (rotation speed) applied to each particle in [i]degrees[/i] per second.
</member>
<member name="angular_velocity_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0">
- Minimum angular velocity.
+ Minimum initial angular velocity (rotation speed) applied to each particle in [i]degrees[/i] per second.
</member>
<member name="anim_offset_curve" type="Texture2D" setter="set_param_texture" getter="get_param_texture">
Each particle's animation offset will vary along this [CurveTexture].