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authorHugo Locurcio <hugo.locurcio@hugo.pro>2019-09-23 18:30:12 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2019-09-23 18:37:47 +0200
commit5d676682b405e9259b13ebba008978bbd383d206 (patch)
tree48c45d43062fbcda2ff4b2d538acd2f37bbf55d7 /doc/classes/OS.xml
parenta226d63f6815836284f947ccc56b688448381f84 (diff)
Improve the `OS.shell_open()` documentation
This adds a `mailto:` example to `OS.shell_open()`.
Diffstat (limited to 'doc/classes/OS.xml')
-rw-r--r--doc/classes/OS.xml7
1 files changed, 4 insertions, 3 deletions
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index 938777a36b..8fecb357f6 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -828,9 +828,10 @@
<argument index="0" name="uri" type="String">
</argument>
<description>
- Requests the OS to open a resource with the most appropriate program. For example.
- [code]OS.shell_open("C:\\Users\name\Downloads")[/code] on Windows opens the file explorer at the downloads folders of the user.
- [code]OS.shell_open("https://godotengine.org")[/code] opens the default web browser on the official Godot website.
+ Requests the OS to open a resource with the most appropriate program. For example:
+ - [code]OS.shell_open("C:\\Users\name\Downloads")[/code] on Windows opens the file explorer at the user's Downloads folder.
+ - [code]OS.shell_open("https://godotengine.org")[/code] opens the default web browser on the official Godot website.
+ - [code]OS.shell_open("mailto:example@example.com")[/code] opens the default email client with the "To" field set to [code]example@example.com[/code]. See [url=https://blog.escapecreative.com/customizing-mailto-links/]Customizing [code]mailto:[/code] Links[/url] for a list of fields that can be added.
</description>
</method>
<method name="show_virtual_keyboard">