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authorMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2022-03-11 18:56:31 +0100
committerMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2022-03-11 19:10:45 +0100
commit0d96dbcb2a6bad6d863971eb044e7749dc777f91 (patch)
treed3943eeaf7c8a63371406bb0fd1cbf81e02bc381 /doc/classes/NodePath.xml
parent3f3826edb8a3b5ea137dbe5a167e3b9336181551 (diff)
Use get_cursor_shape for identifying the cursor shape in AnimationNodeStateMachineEditor
get_cursor_shape() is used in cases where a Control displays different cursors in different areas. There is no need to set the default cursor shape on every mouse move event. Fix minor issue with selection order.
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