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author | Juan Linietsky <reduzio@gmail.com> | 2022-12-18 16:58:19 +0100 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2022-12-19 10:59:47 +0100 |
commit | 80b578b0609b38d467e55461a386a45ddf188339 (patch) | |
tree | aa303e620d81c143e3e70a641e0c17568cb90b6f /doc/classes/Node2D.xml | |
parent | 0bb94df247a0a0c22333e2e99744fc3fd184601a (diff) |
Restore 'rotation_degrees' properties.
By popular demand, restoring the helper properties to rotate objects in degrees.
Affected are local and global rotations for:
* Node2D
* Node3D
* Control
Diffstat (limited to 'doc/classes/Node2D.xml')
-rw-r--r-- | doc/classes/Node2D.xml | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml index 26efe37dce..9d224f09b1 100644 --- a/doc/classes/Node2D.xml +++ b/doc/classes/Node2D.xml @@ -99,6 +99,9 @@ <member name="global_rotation" type="float" setter="set_global_rotation" getter="get_global_rotation"> Global rotation in radians. </member> + <member name="global_rotation_degrees" type="float" setter="set_global_rotation_degrees" getter="get_global_rotation_degrees"> + Helper property to access [member global_rotation] in degrees instead of radians. + </member> <member name="global_scale" type="Vector2" setter="set_global_scale" getter="get_global_scale"> Global scale. </member> @@ -114,6 +117,9 @@ <member name="rotation" type="float" setter="set_rotation" getter="get_rotation" default="0.0"> Rotation in radians, relative to the node's parent. </member> + <member name="rotation_degrees" type="float" setter="set_rotation_degrees" getter="get_rotation_degrees"> + Helper property to access [member rotation] in degrees instead of radians. + </member> <member name="scale" type="Vector2" setter="set_scale" getter="get_scale" default="Vector2(1, 1)"> The node's scale. Unscaled value: [code](1, 1)[/code]. [b]Note:[/b] Negative X scales in 2D are not decomposable from the transformation matrix. Due to the way scale is represented with transformation matrices in Godot, negative scales on the X axis will be changed to negative scales on the Y axis and a rotation of 180 degrees when decomposed. |