diff options
author | Nathan <nathan@gdquest.com> | 2017-09-16 11:54:44 +0200 |
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committer | Nathan <nathan@gdquest.com> | 2017-09-16 21:09:43 +0200 |
commit | dfb3386184ba581a789160cb9236fe5de8f8adc5 (patch) | |
tree | 11200b11122272acd316e280e23eed34be30e746 /doc/classes/NinePatchRect.xml | |
parent | 1679baf833fd04291f9bcfc126a4042169fce5e8 (diff) |
Write TextureRect, Label and NinePatchRect
Diffstat (limited to 'doc/classes/NinePatchRect.xml')
-rw-r--r-- | doc/classes/NinePatchRect.xml | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/doc/classes/NinePatchRect.xml b/doc/classes/NinePatchRect.xml index 092e928ef9..6829b36e14 100644 --- a/doc/classes/NinePatchRect.xml +++ b/doc/classes/NinePatchRect.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="NinePatchRect" inherits="Control" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Scalable texture-based frame that tiles the texture's centers and sides, but keeps the corners' original size. Perfect for panels and dialog boxes. </brief_description> <description> + Better known as 9-slice panels, NinePatchRect produces clean panels of any size, based on a small texture. To do so, it splits the texture in a 3 by 3 grid. When you scale the node, it tiles the texture's sides horizontally or vertically, the center on both axes but it doesn't scale or tile the corners. </description> <tutorials> </tutorials> @@ -100,36 +102,49 @@ </methods> <members> <member name="axis_stretch_horizontal" type="int" setter="set_h_axis_stretch_mode" getter="get_h_axis_stretch_mode" enum="NinePatchRect.AxisStretchMode"> + Doesn't do anything at the time of writing. </member> <member name="axis_stretch_vertical" type="int" setter="set_v_axis_stretch_mode" getter="get_v_axis_stretch_mode" enum="NinePatchRect.AxisStretchMode"> + Doesn't do anything at the time of writing. </member> <member name="draw_center" type="bool" setter="set_draw_center" getter="is_draw_center_enabled"> + If [code]true[/code], draw the panel's center. Else, only draw the 9-slice's borders. Default value: [code]true[/code] </member> <member name="patch_margin_bottom" type="int" setter="set_patch_margin" getter="get_patch_margin"> + The height of the 9-slice's bottom row. A margin of 16 means the 9-slice's bottom corners and side will have a height of 16 pixels. You can set all 4 margin values indivually to create panels with non-uniform borders. </member> <member name="patch_margin_left" type="int" setter="set_patch_margin" getter="get_patch_margin"> + The height of the 9-slice's left column. </member> <member name="patch_margin_right" type="int" setter="set_patch_margin" getter="get_patch_margin"> + The height of the 9-slice's right column. </member> <member name="patch_margin_top" type="int" setter="set_patch_margin" getter="get_patch_margin"> + The height of the 9-slice's top row. </member> <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect"> + Rectangular region of the texture to sample from. If you're working with an atlas, use this property to define the area the 9-slice should use. All other properties are relative to this one. </member> <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> + The node's texture resource. </member> </members> <signals> <signal name="texture_changed"> <description> + Fired when the node's texture changes. </description> </signal> </signals> <constants> <constant name="AXIS_STRETCH_MODE_STRETCH" value="0"> + Doesn't do anything at the time of writing. Default value for [code]axis_stretch_horizontal[/code] and [code]axis_stretch_vertical[/code]. </constant> <constant name="AXIS_STRETCH_MODE_TILE" value="1"> + Doesn't do anything at the time of writing. </constant> <constant name="AXIS_STRETCH_MODE_TILE_FIT" value="2"> + Doesn't do anything at the time of writing. </constant> </constants> </class> |