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authorsmix8 <52464204+smix8@users.noreply.github.com>2022-07-01 18:58:03 +0200
committersmix8 <52464204+smix8@users.noreply.github.com>2022-07-29 09:58:41 +0200
commitc394ea518e48bbce710b251cf20be078505ef8d7 (patch)
tree84098d300d6e5106b88571463157fa52c180a593 /doc/classes/NavigationServer3D.xml
parentafdae67cc381bb340da2e864279da6b836804b7f (diff)
Add more detailed Navigation Debug Visualization
- Adds more customization options to ProjectSettings. - Displays navregion edge connections and navigation polygon edges in editor and at runtime. - Majority of debug code moved from SceneTree to NavigationServer. - Removes the irritating debug MeshInstance child node from NavigationRegion3D and replaces it with direct RenderingServer API.
Diffstat (limited to 'doc/classes/NavigationServer3D.xml')
-rw-r--r--doc/classes/NavigationServer3D.xml5
1 files changed, 5 insertions, 0 deletions
diff --git a/doc/classes/NavigationServer3D.xml b/doc/classes/NavigationServer3D.xml
index 5185b353bc..8600c2643a 100644
--- a/doc/classes/NavigationServer3D.xml
+++ b/doc/classes/NavigationServer3D.xml
@@ -415,5 +415,10 @@
Emitted when a navigation map is updated, when a region moves or is modified.
</description>
</signal>
+ <signal name="navigation_debug_changed">
+ <description>
+ Emitted when navigation debug settings are changed. Only available in debug builds.
+ </description>
+ </signal>
</signals>
</class>