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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-08-25 18:35:23 +0200
committerGitHub <noreply@github.com>2022-08-25 18:35:23 +0200
commitaf88438c71acc03d43109a25c03cd10849267ac7 (patch)
tree53cc0b95576c86d5b277bacad5e0c8d29fa3520b /doc/classes/NavigationServer3D.xml
parent5eed1b299bdef46c1d708dd2278ad559058c9086 (diff)
parentb62d06fbeddfd7e584587d1a86f69ed09dff65e6 (diff)
Merge pull request #64354 from Mickeon/rename-navigation-distance
Diffstat (limited to 'doc/classes/NavigationServer3D.xml')
-rw-r--r--doc/classes/NavigationServer3D.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/NavigationServer3D.xml b/doc/classes/NavigationServer3D.xml
index 92da5cca21..5b2a8fc08b 100644
--- a/doc/classes/NavigationServer3D.xml
+++ b/doc/classes/NavigationServer3D.xml
@@ -72,10 +72,10 @@
Sets the maximum speed of the agent. Must be positive.
</description>
</method>
- <method name="agent_set_neighbor_dist" qualifiers="const">
+ <method name="agent_set_neighbor_distance" qualifiers="const">
<return type="void" />
<param index="0" name="agent" type="RID" />
- <param index="1" name="dist" type="float" />
+ <param index="1" name="distance" type="float" />
<description>
Sets the maximum distance to other agents this agent takes into account in the navigation. The larger this number, the longer the running time of the simulation. If the number is too low, the simulation will not be safe.
</description>