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authorIgnacio Roldán Etcheverry <ignalfonsore@gmail.com>2022-12-11 22:14:25 +0100
committerIgnacio Roldán Etcheverry <ignalfonsore@gmail.com>2022-12-11 22:29:31 +0100
commit5c6c7667324bdfe0732d5cecc26122de7c3926ba (patch)
tree3bfca48d9cd7e7a6c25ace689f931c391c293a77 /doc/classes/NavigationServer2D.xml
parent05097ded0a915cd6c083f15dab08da2bdc0770b8 (diff)
C#: Fix exported properties of GodotObject[] type
This was a regression from 17b2838f39c634324710166d2f36458906ecaf4a. `MarshalUtils` was changed in the source generators to use `ConvertTo<T>` and `CreateFrom<T>`, which don't support `GodotObject[]` because it would need reflection. As such, we need to keep the custom cases for `GodotObject[]` in `MarshalUtils`.
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