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author | Ignacio Roldán Etcheverry <ignalfonsore@gmail.com> | 2022-12-11 22:14:25 +0100 |
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committer | Ignacio Roldán Etcheverry <ignalfonsore@gmail.com> | 2022-12-11 22:29:31 +0100 |
commit | 5c6c7667324bdfe0732d5cecc26122de7c3926ba (patch) | |
tree | 3bfca48d9cd7e7a6c25ace689f931c391c293a77 /doc/classes/NavigationServer2D.xml | |
parent | 05097ded0a915cd6c083f15dab08da2bdc0770b8 (diff) |
C#: Fix exported properties of GodotObject[] type
This was a regression from 17b2838f39c634324710166d2f36458906ecaf4a.
`MarshalUtils` was changed in the source generators to use
`ConvertTo<T>` and `CreateFrom<T>`, which don't support `GodotObject[]`
because it would need reflection.
As such, we need to keep the custom cases for `GodotObject[]` in
`MarshalUtils`.
Diffstat (limited to 'doc/classes/NavigationServer2D.xml')
0 files changed, 0 insertions, 0 deletions