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authorRémi Verschelde <rverschelde@gmail.com>2021-04-29 12:10:58 +0200
committerRémi Verschelde <rverschelde@gmail.com>2021-04-29 12:11:40 +0200
commitcab5064f2084c49bd7d8064ae941a40da9986da2 (patch)
tree661d2fb94c5876b4b73c8729c49e80bea5eca1f3 /doc/classes/NavigationAgent2D.xml
parentaac354709d4e60cf9f1b1f49c297c1787193e23f (diff)
doc: Sync classref with current source
And typo fix from https://github.com/godotengine/godot-docs/pull/4882.
Diffstat (limited to 'doc/classes/NavigationAgent2D.xml')
-rw-r--r--doc/classes/NavigationAgent2D.xml6
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/classes/NavigationAgent2D.xml b/doc/classes/NavigationAgent2D.xml
index 1060e2de41..de81ae4d91 100644
--- a/doc/classes/NavigationAgent2D.xml
+++ b/doc/classes/NavigationAgent2D.xml
@@ -44,6 +44,12 @@
Returns a [Vector2] in global coordinates, that can be moved to, making sure that there are no static objects in the way. If the agent does not have a navigation path, it will return the position of the agent's parent.
</description>
</method>
+ <method name="get_rid" qualifiers="const">
+ <return type="RID">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="get_target_location" qualifiers="const">
<return type="Vector2">
</return>