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author | Rémi Verschelde <rverschelde@gmail.com> | 2021-04-29 12:10:58 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-04-29 12:11:40 +0200 |
commit | cab5064f2084c49bd7d8064ae941a40da9986da2 (patch) | |
tree | 661d2fb94c5876b4b73c8729c49e80bea5eca1f3 /doc/classes/NavigationAgent2D.xml | |
parent | aac354709d4e60cf9f1b1f49c297c1787193e23f (diff) |
doc: Sync classref with current source
And typo fix from https://github.com/godotengine/godot-docs/pull/4882.
Diffstat (limited to 'doc/classes/NavigationAgent2D.xml')
-rw-r--r-- | doc/classes/NavigationAgent2D.xml | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/classes/NavigationAgent2D.xml b/doc/classes/NavigationAgent2D.xml index 1060e2de41..de81ae4d91 100644 --- a/doc/classes/NavigationAgent2D.xml +++ b/doc/classes/NavigationAgent2D.xml @@ -44,6 +44,12 @@ Returns a [Vector2] in global coordinates, that can be moved to, making sure that there are no static objects in the way. If the agent does not have a navigation path, it will return the position of the agent's parent. </description> </method> + <method name="get_rid" qualifiers="const"> + <return type="RID"> + </return> + <description> + </description> + </method> <method name="get_target_location" qualifiers="const"> <return type="Vector2"> </return> |