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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-01 07:23:24 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-01 07:23:24 +0100 |
commit | 67ab9d85d4977da5936b6a22d4bb4ff3f35485be (patch) | |
tree | b5d6e896ef57689a7817551433c1562d127e896e /doc/classes/NavigationAgent2D.xml | |
parent | 935a6ef46b7c6af4239b6adce41b8198f051b57a (diff) | |
parent | 0ab764e84bc9d7f21292f954fb2be215377a7276 (diff) |
Merge pull request #71543 from smix8/navigation_agent_debug_4.x
Add NavigationAgent Path Debug Visualization
Diffstat (limited to 'doc/classes/NavigationAgent2D.xml')
-rw-r--r-- | doc/classes/NavigationAgent2D.xml | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/doc/classes/NavigationAgent2D.xml b/doc/classes/NavigationAgent2D.xml index 6ae4dc4177..92fd8bcc6a 100644 --- a/doc/classes/NavigationAgent2D.xml +++ b/doc/classes/NavigationAgent2D.xml @@ -111,6 +111,21 @@ <member name="avoidance_enabled" type="bool" setter="set_avoidance_enabled" getter="get_avoidance_enabled" default="false"> If [code]true[/code] the agent is registered for an RVO avoidance callback on the [NavigationServer2D]. When [method NavigationAgent2D.set_velocity] is used and the processing is completed a [code]safe_velocity[/code] Vector2 is received with a signal connection to [signal velocity_computed]. Avoidance processing with many registered agents has a significant performance cost and should only be enabled on agents that currently require it. </member> + <member name="debug_enabled" type="bool" setter="set_debug_enabled" getter="get_debug_enabled" default="false"> + If [code]true[/code] shows debug visuals for this agent. + </member> + <member name="debug_path_custom_color" type="Color" setter="set_debug_path_custom_color" getter="get_debug_path_custom_color" default="Color(1, 1, 1, 1)"> + If [member debug_use_custom] is [code]true[/code] uses this color for this agent instead of global color. + </member> + <member name="debug_path_custom_line_width" type="float" setter="set_debug_path_custom_line_width" getter="get_debug_path_custom_line_width" default="1.0"> + If [member debug_use_custom] is [code]true[/code] uses this line width for rendering paths for this agent instead of global line width. + </member> + <member name="debug_path_custom_point_size" type="float" setter="set_debug_path_custom_point_size" getter="get_debug_path_custom_point_size" default="4.0"> + If [member debug_use_custom] is [code]true[/code] uses this rasterized point size for rendering path points for this agent instead of global point size. + </member> + <member name="debug_use_custom" type="bool" setter="set_debug_use_custom" getter="get_debug_use_custom" default="false"> + If [code]true[/code] uses the defined [member debug_path_custom_color] for this agent instead of global color. + </member> <member name="max_neighbors" type="int" setter="set_max_neighbors" getter="get_max_neighbors" default="10"> The maximum number of neighbors for the agent to consider. </member> |