diff options
author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-07-16 00:43:49 +0200 |
---|---|---|
committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-07-29 10:40:03 +0200 |
commit | 1e8bf86379ca818bf7208de5f04f986be95dc102 (patch) | |
tree | 58e22020da59410beec75c4b07ef85dfd95f4c4f /doc/classes/MultiplayerPeer.xml | |
parent | 4cfa9bc0f1ef1d584705f36d70ee7f4d37a02b8c (diff) |
[Net] Add generate_unique_id to MultiplayerPeer.
Used by ENetMultiplayerPeer and WebSocketServer to generate network IDs,
and exposed to the user for p2p networks (e.g. WebRTCMultiplayerPeer)
and custom MultiplayerPeer implementations.
Diffstat (limited to 'doc/classes/MultiplayerPeer.xml')
-rw-r--r-- | doc/classes/MultiplayerPeer.xml | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/doc/classes/MultiplayerPeer.xml b/doc/classes/MultiplayerPeer.xml index 713cd64b82..fa8f0e2de9 100644 --- a/doc/classes/MultiplayerPeer.xml +++ b/doc/classes/MultiplayerPeer.xml @@ -12,6 +12,13 @@ <link title="WebRTC Signaling Demo">https://godotengine.org/asset-library/asset/537</link> </tutorials> <methods> + <method name="generate_unique_id" qualifiers="const"> + <return type="int"> + </return> + <description> + Returns a randomly generated integer that can be used as a network unique ID. + </description> + </method> <method name="get_connection_status" qualifiers="const"> <return type="int" enum="MultiplayerPeer.ConnectionStatus"> </return> |