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authorHugo Locurcio <hugo.locurcio@hugo.pro>2020-08-05 14:43:40 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2020-08-31 14:22:07 +0200
commitc4903a603b819c6389f3a3a8a542be03a3a46aec (patch)
treec46b628673bf7770221d1a5c504ec5cfacb7b9ad /doc/classes/MultiMeshInstance3D.xml
parent96e257b2728c0cd1d43b2b700c3d9c52a0b44712 (diff)
Add link titles for all links in the class reference
This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.)
Diffstat (limited to 'doc/classes/MultiMeshInstance3D.xml')
-rw-r--r--doc/classes/MultiMeshInstance3D.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/MultiMeshInstance3D.xml b/doc/classes/MultiMeshInstance3D.xml
index cab17c952e..7d8035ba77 100644
--- a/doc/classes/MultiMeshInstance3D.xml
+++ b/doc/classes/MultiMeshInstance3D.xml
@@ -8,9 +8,9 @@
This is useful to optimize the rendering of a high amount of instances of a given mesh (for example trees in a forest or grass strands).
</description>
<tutorials>
- <link>https://docs.godotengine.org/en/latest/tutorials/3d/vertex_animation/animating_thousands_of_fish.html</link>
- <link>https://docs.godotengine.org/en/latest/tutorials/3d/using_multi_mesh_instance.html</link>
- <link>https://docs.godotengine.org/en/latest/tutorials/optimization/using_multimesh.html</link>
+ <link title="Animating thousands of fish with MultiMeshInstance">https://docs.godotengine.org/en/latest/tutorials/3d/vertex_animation/animating_thousands_of_fish.html</link>
+ <link title="Using MultiMeshInstance">https://docs.godotengine.org/en/latest/tutorials/3d/using_multi_mesh_instance.html</link>
+ <link title="Optimization using MultiMeshes">https://docs.godotengine.org/en/latest/tutorials/optimization/using_multimesh.html</link>
</tutorials>
<methods>
</methods>