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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-08-08 22:50:35 +0200 |
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committer | GitHub <noreply@github.com> | 2022-08-08 22:50:35 +0200 |
commit | 682dbe5d00aa7730659771b16704eba83f166a7b (patch) | |
tree | 8555e07c3bfb3b2892d530bc93fbf47d14519e35 /doc/classes/MeshInstance3D.xml | |
parent | d9d5990c517b63f41881de05cb4644c36e0c77e0 (diff) | |
parent | c5d7115038de5f83cb83e08748615a84fc26bee2 (diff) |
Merge pull request #64008 from YuriSizov/doctool-add-param-reference-syntax
Diffstat (limited to 'doc/classes/MeshInstance3D.xml')
-rw-r--r-- | doc/classes/MeshInstance3D.xml | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/doc/classes/MeshInstance3D.xml b/doc/classes/MeshInstance3D.xml index 24f1f9918b..1e69af6fd7 100644 --- a/doc/classes/MeshInstance3D.xml +++ b/doc/classes/MeshInstance3D.xml @@ -15,8 +15,8 @@ <methods> <method name="create_convex_collision"> <return type="void" /> - <argument index="0" name="clean" type="bool" default="true" /> - <argument index="1" name="simplify" type="bool" default="false" /> + <param index="0" name="clean" type="bool" default="true" /> + <param index="1" name="simplify" type="bool" default="false" /> <description> This helper creates a [StaticBody3D] child node with a [ConvexPolygonShape3D] collision shape calculated from the mesh geometry. It's mainly used for testing. If [code]clean[/code] is [code]true[/code] (default), duplicate and interior vertices are removed automatically. You can set it to [code]false[/code] to make the process faster if not needed. @@ -43,13 +43,13 @@ </method> <method name="find_blend_shape_by_name"> <return type="int" /> - <argument index="0" name="name" type="StringName" /> + <param index="0" name="name" type="StringName" /> <description> </description> </method> <method name="get_active_material" qualifiers="const"> <return type="Material" /> - <argument index="0" name="surface" type="int" /> + <param index="0" name="surface" type="int" /> <description> Returns the [Material] that will be used by the [Mesh] when drawing. This can return the [member GeometryInstance3D.material_override], the surface override [Material] defined in this [MeshInstance3D], or the surface [Material] defined in the [Mesh]. For example, if [member GeometryInstance3D.material_override] is used, all surfaces will return the override material. </description> @@ -61,13 +61,13 @@ </method> <method name="get_blend_shape_value" qualifiers="const"> <return type="float" /> - <argument index="0" name="blend_shape_idx" type="int" /> + <param index="0" name="blend_shape_idx" type="int" /> <description> </description> </method> <method name="get_surface_override_material" qualifiers="const"> <return type="Material" /> - <argument index="0" name="surface" type="int" /> + <param index="0" name="surface" type="int" /> <description> Returns the override [Material] for the specified surface of the [Mesh] resource. </description> @@ -80,15 +80,15 @@ </method> <method name="set_blend_shape_value"> <return type="void" /> - <argument index="0" name="blend_shape_idx" type="int" /> - <argument index="1" name="value" type="float" /> + <param index="0" name="blend_shape_idx" type="int" /> + <param index="1" name="value" type="float" /> <description> </description> </method> <method name="set_surface_override_material"> <return type="void" /> - <argument index="0" name="surface" type="int" /> - <argument index="1" name="material" type="Material" /> + <param index="0" name="surface" type="int" /> + <param index="1" name="material" type="Material" /> <description> Sets the override [Material] for the specified surface of the [Mesh] resource. This material is associated with this [MeshInstance3D] rather than with the [Mesh] resource. </description> |