diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-01-23 13:44:43 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-01-23 13:44:43 +0100 |
commit | e7e8318546cef3aa482d71c5b0ddd5a664e241eb (patch) | |
tree | e98c50d05635bceb6957cc5c4cfb5e812cc95ff8 /doc/classes/MeshInstance2D.xml | |
parent | e7947c81d6a84949d1a3d261c9599cb746160c85 (diff) | |
parent | ba177ccaecb91c3800e220272864dfb5c23958e7 (diff) |
Merge pull request #35465 from akien-mga/doc-various-fixes
doc: Misc updates for AnimationNode* and others
Diffstat (limited to 'doc/classes/MeshInstance2D.xml')
-rw-r--r-- | doc/classes/MeshInstance2D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/MeshInstance2D.xml b/doc/classes/MeshInstance2D.xml index 7f1466ccf6..467652a4cc 100644 --- a/doc/classes/MeshInstance2D.xml +++ b/doc/classes/MeshInstance2D.xml @@ -4,7 +4,7 @@ Node used for displaying a [Mesh] in 2D. </brief_description> <description> - Node used for displaying a [Mesh] in 2D. Can be constructed from an existing [Sprite] use tool in Toolbar. Select "Sprite" then "Convert to Mesh2D", select settings in popup and press "Create Mesh2D". + Node used for displaying a [Mesh] in 2D. Can be constructed from an existing [Sprite] via a tool in the editor toolbar. Select "Sprite" then "Convert to Mesh2D", select settings in popup and press "Create Mesh2D". </description> <tutorials> <link>http://docs.godotengine.org/en/latest/tutorials/2d/2d_meshes.html</link> |