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authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-06-10 12:47:06 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-08-07 11:06:32 +0200
commitbaaa7503c7e0c83c94edf651ac31f03e0ceddac0 (patch)
tree9a7373cb1f942c4308454e01eacea67b56f0336d /doc/classes/MeshInstance2D.xml
parentf85a81696569108c8b4e5cd2f747f3e9c2699b1f (diff)
Add a shadow opacity property to Light3D
This can be used to make shadows translucent for a specific light. The light distance fade system also uses this to smoothly fade the shadow when the light fade transition distance is greater than 0.
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