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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-15 00:04:55 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-15 00:11:41 +0200 |
commit | 9a173e5814a335e9aef1f919f8f7e3772df39c19 (patch) | |
tree | 52b5d2736a2964949390e58abebb8a4f39ba04ca /doc/classes/MeshInstance2D.xml | |
parent | 8e04aecb193a59c3af42f25ff6f255875571ab39 (diff) |
doc: Fix formatting, typos and some descriptions in new docstrings
Diffstat (limited to 'doc/classes/MeshInstance2D.xml')
-rw-r--r-- | doc/classes/MeshInstance2D.xml | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/classes/MeshInstance2D.xml b/doc/classes/MeshInstance2D.xml index 39a733fdb3..4b38b9aa96 100644 --- a/doc/classes/MeshInstance2D.xml +++ b/doc/classes/MeshInstance2D.xml @@ -22,6 +22,12 @@ The [Texture] that will be used if using the default [CanvasItemMaterial]. Can be accessed as [code]TEXTURE[/code] in CanvasItem shader. </member> </members> + <signals> + <signal name="texture_changed"> + <description> + </description> + </signal> + </signals> <constants> </constants> </class> |