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authorRémi Verschelde <rverschelde@gmail.com>2021-11-15 10:43:07 +0100
committerRémi Verschelde <rverschelde@gmail.com>2021-11-15 13:02:21 +0100
commit6c1bd4d227a85d690bb0e3a717aba67e77dbdfcc (patch)
tree71150ee37150eab7c9b3947341afbc7077018bab /doc/classes/MeshInstance2D.xml
parent5341e6010e80b1c625d9c0a7ebc87b0f1178db23 (diff)
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Diffstat (limited to 'doc/classes/MeshInstance2D.xml')
-rw-r--r--doc/classes/MeshInstance2D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/MeshInstance2D.xml b/doc/classes/MeshInstance2D.xml
index c7b66c8ea3..6873edb3ae 100644
--- a/doc/classes/MeshInstance2D.xml
+++ b/doc/classes/MeshInstance2D.xml
@@ -7,7 +7,7 @@
Node used for displaying a [Mesh] in 2D. Can be constructed from an existing [Sprite2D] via a tool in the editor toolbar. Select "Sprite2D" then "Convert to Mesh2D", select settings in popup and press "Create Mesh2D".
</description>
<tutorials>
- <link title="2D meshes">https://docs.godotengine.org/en/latest/tutorials/2d/2d_meshes.html</link>
+ <link title="2D meshes">$DOCS_URL/tutorials/2d/2d_meshes.html</link>
</tutorials>
<members>
<member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh">