diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2021-11-15 10:43:07 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-11-15 13:02:21 +0100 |
commit | 6c1bd4d227a85d690bb0e3a717aba67e77dbdfcc (patch) | |
tree | 71150ee37150eab7c9b3947341afbc7077018bab /doc/classes/MeshInstance2D.xml | |
parent | 5341e6010e80b1c625d9c0a7ebc87b0f1178db23 (diff) |
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Diffstat (limited to 'doc/classes/MeshInstance2D.xml')
-rw-r--r-- | doc/classes/MeshInstance2D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/MeshInstance2D.xml b/doc/classes/MeshInstance2D.xml index c7b66c8ea3..6873edb3ae 100644 --- a/doc/classes/MeshInstance2D.xml +++ b/doc/classes/MeshInstance2D.xml @@ -7,7 +7,7 @@ Node used for displaying a [Mesh] in 2D. Can be constructed from an existing [Sprite2D] via a tool in the editor toolbar. Select "Sprite2D" then "Convert to Mesh2D", select settings in popup and press "Create Mesh2D". </description> <tutorials> - <link title="2D meshes">https://docs.godotengine.org/en/latest/tutorials/2d/2d_meshes.html</link> + <link title="2D meshes">$DOCS_URL/tutorials/2d/2d_meshes.html</link> </tutorials> <members> <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh"> |