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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-01-29 02:48:10 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-01-29 02:48:10 +0100 |
commit | 68eae6b6e993b1e7cafa4713ce30222641eb4ef9 (patch) | |
tree | 814989fd591e0f1af8f6ff21df38989fb5fac73c /doc/classes/MeshInstance2D.xml | |
parent | 6a5ffb8f6eb1ff36d3fa69659e48b7a6b77d1f2a (diff) |
Fix some URLs to use HTTPS when available
Diffstat (limited to 'doc/classes/MeshInstance2D.xml')
-rw-r--r-- | doc/classes/MeshInstance2D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/MeshInstance2D.xml b/doc/classes/MeshInstance2D.xml index d3d7ce6b34..74d8516cbc 100644 --- a/doc/classes/MeshInstance2D.xml +++ b/doc/classes/MeshInstance2D.xml @@ -7,7 +7,7 @@ Node used for displaying a [Mesh] in 2D. Can be constructed from an existing [Sprite] via a tool in the editor toolbar. Select "Sprite" then "Convert to Mesh2D", select settings in popup and press "Create Mesh2D". </description> <tutorials> - <link>http://docs.godotengine.org/en/latest/tutorials/2d/2d_meshes.html</link> + <link>https://docs.godotengine.org/en/latest/tutorials/2d/2d_meshes.html</link> </tutorials> <methods> </methods> |