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authorYuri Sizov <yuris@humnom.net>2022-08-06 21:11:48 +0300
committerYuri Sizov <yuris@humnom.net>2022-08-08 22:34:31 +0300
commitc5d7115038de5f83cb83e08748615a84fc26bee2 (patch)
tree13b9b42aac25f7769428ef91f637e260b768f25d /doc/classes/MeshDataTool.xml
parent35c1eae8d70eb6ae49495339b95f89bcd084c3f2 (diff)
Rename the argument tag to param in XML documentation
Diffstat (limited to 'doc/classes/MeshDataTool.xml')
-rw-r--r--doc/classes/MeshDataTool.xml94
1 files changed, 47 insertions, 47 deletions
diff --git a/doc/classes/MeshDataTool.xml b/doc/classes/MeshDataTool.xml
index 0042bb20d8..b46f080a10 100644
--- a/doc/classes/MeshDataTool.xml
+++ b/doc/classes/MeshDataTool.xml
@@ -59,15 +59,15 @@
</method>
<method name="commit_to_surface">
<return type="int" enum="Error" />
- <argument index="0" name="mesh" type="ArrayMesh" />
+ <param index="0" name="mesh" type="ArrayMesh" />
<description>
Adds a new surface to specified [Mesh] with edited data.
</description>
</method>
<method name="create_from_surface">
<return type="int" enum="Error" />
- <argument index="0" name="mesh" type="ArrayMesh" />
- <argument index="1" name="surface" type="int" />
+ <param index="0" name="mesh" type="ArrayMesh" />
+ <param index="1" name="surface" type="int" />
<description>
Uses specified surface of given [Mesh] to populate data for MeshDataTool.
Requires [Mesh] with primitive type [constant Mesh.PRIMITIVE_TRIANGLES].
@@ -81,22 +81,22 @@
</method>
<method name="get_edge_faces" qualifiers="const">
<return type="PackedInt32Array" />
- <argument index="0" name="idx" type="int" />
+ <param index="0" name="idx" type="int" />
<description>
Returns array of faces that touch given edge.
</description>
</method>
<method name="get_edge_meta" qualifiers="const">
<return type="Variant" />
- <argument index="0" name="idx" type="int" />
+ <param index="0" name="idx" type="int" />
<description>
Returns meta information assigned to given edge.
</description>
</method>
<method name="get_edge_vertex" qualifiers="const">
<return type="int" />
- <argument index="0" name="idx" type="int" />
- <argument index="1" name="vertex" type="int" />
+ <param index="0" name="idx" type="int" />
+ <param index="1" name="vertex" type="int" />
<description>
Returns index of specified vertex connected to given edge.
Vertex argument can only be 0 or 1 because edges are comprised of two vertices.
@@ -110,8 +110,8 @@
</method>
<method name="get_face_edge" qualifiers="const">
<return type="int" />
- <argument index="0" name="idx" type="int" />
- <argument index="1" name="edge" type="int" />
+ <param index="0" name="idx" type="int" />
+ <param index="1" name="edge" type="int" />
<description>
Returns specified edge associated with given face.
Edge argument must be either 0, 1, or 2 because a face only has three edges.
@@ -119,22 +119,22 @@
</method>
<method name="get_face_meta" qualifiers="const">
<return type="Variant" />
- <argument index="0" name="idx" type="int" />
+ <param index="0" name="idx" type="int" />
<description>
Returns the metadata associated with the given face.
</description>
</method>
<method name="get_face_normal" qualifiers="const">
<return type="Vector3" />
- <argument index="0" name="idx" type="int" />
+ <param index="0" name="idx" type="int" />
<description>
Calculates and returns the face normal of the given face.
</description>
</method>
<method name="get_face_vertex" qualifiers="const">
<return type="int" />
- <argument index="0" name="idx" type="int" />
- <argument index="1" name="vertex" type="int" />
+ <param index="0" name="idx" type="int" />
+ <param index="1" name="vertex" type="int" />
<description>
Returns the specified vertex of the given face.
Vertex argument must be either 0, 1, or 2 because faces contain three vertices.
@@ -155,21 +155,21 @@
</method>
<method name="get_vertex" qualifiers="const">
<return type="Vector3" />
- <argument index="0" name="idx" type="int" />
+ <param index="0" name="idx" type="int" />
<description>
Returns the vertex at given index.
</description>
</method>
<method name="get_vertex_bones" qualifiers="const">
<return type="PackedInt32Array" />
- <argument index="0" name="idx" type="int" />
+ <param index="0" name="idx" type="int" />
<description>
Returns the bones of the given vertex.
</description>
</method>
<method name="get_vertex_color" qualifiers="const">
<return type="Color" />
- <argument index="0" name="idx" type="int" />
+ <param index="0" name="idx" type="int" />
<description>
Returns the color of the given vertex.
</description>
@@ -182,151 +182,151 @@
</method>
<method name="get_vertex_edges" qualifiers="const">
<return type="PackedInt32Array" />
- <argument index="0" name="idx" type="int" />
+ <param index="0" name="idx" type="int" />
<description>
Returns an array of edges that share the given vertex.
</description>
</method>
<method name="get_vertex_faces" qualifiers="const">
<return type="PackedInt32Array" />
- <argument index="0" name="idx" type="int" />
+ <param index="0" name="idx" type="int" />
<description>
Returns an array of faces that share the given vertex.
</description>
</method>
<method name="get_vertex_meta" qualifiers="const">
<return type="Variant" />
- <argument index="0" name="idx" type="int" />
+ <param index="0" name="idx" type="int" />
<description>
Returns the metadata associated with the given vertex.
</description>
</method>
<method name="get_vertex_normal" qualifiers="const">
<return type="Vector3" />
- <argument index="0" name="idx" type="int" />
+ <param index="0" name="idx" type="int" />
<description>
Returns the normal of the given vertex.
</description>
</method>
<method name="get_vertex_tangent" qualifiers="const">
<return type="Plane" />
- <argument index="0" name="idx" type="int" />
+ <param index="0" name="idx" type="int" />
<description>
Returns the tangent of the given vertex.
</description>
</method>
<method name="get_vertex_uv" qualifiers="const">
<return type="Vector2" />
- <argument index="0" name="idx" type="int" />
+ <param index="0" name="idx" type="int" />
<description>
Returns the UV of the given vertex.
</description>
</method>
<method name="get_vertex_uv2" qualifiers="const">
<return type="Vector2" />
- <argument index="0" name="idx" type="int" />
+ <param index="0" name="idx" type="int" />
<description>
Returns the UV2 of the given vertex.
</description>
</method>
<method name="get_vertex_weights" qualifiers="const">
<return type="PackedFloat32Array" />
- <argument index="0" name="idx" type="int" />
+ <param index="0" name="idx" type="int" />
<description>
Returns bone weights of the given vertex.
</description>
</method>
<method name="set_edge_meta">
<return type="void" />
- <argument index="0" name="idx" type="int" />
- <argument index="1" name="meta" type="Variant" />
+ <param index="0" name="idx" type="int" />
+ <param index="1" name="meta" type="Variant" />
<description>
Sets the metadata of the given edge.
</description>
</method>
<method name="set_face_meta">
<return type="void" />
- <argument index="0" name="idx" type="int" />
- <argument index="1" name="meta" type="Variant" />
+ <param index="0" name="idx" type="int" />
+ <param index="1" name="meta" type="Variant" />
<description>
Sets the metadata of the given face.
</description>
</method>
<method name="set_material">
<return type="void" />
- <argument index="0" name="material" type="Material" />
+ <param index="0" name="material" type="Material" />
<description>
Sets the material to be used by newly-constructed [Mesh].
</description>
</method>
<method name="set_vertex">
<return type="void" />
- <argument index="0" name="idx" type="int" />
- <argument index="1" name="vertex" type="Vector3" />
+ <param index="0" name="idx" type="int" />
+ <param index="1" name="vertex" type="Vector3" />
<description>
Sets the position of the given vertex.
</description>
</method>
<method name="set_vertex_bones">
<return type="void" />
- <argument index="0" name="idx" type="int" />
- <argument index="1" name="bones" type="PackedInt32Array" />
+ <param index="0" name="idx" type="int" />
+ <param index="1" name="bones" type="PackedInt32Array" />
<description>
Sets the bones of the given vertex.
</description>
</method>
<method name="set_vertex_color">
<return type="void" />
- <argument index="0" name="idx" type="int" />
- <argument index="1" name="color" type="Color" />
+ <param index="0" name="idx" type="int" />
+ <param index="1" name="color" type="Color" />
<description>
Sets the color of the given vertex.
</description>
</method>
<method name="set_vertex_meta">
<return type="void" />
- <argument index="0" name="idx" type="int" />
- <argument index="1" name="meta" type="Variant" />
+ <param index="0" name="idx" type="int" />
+ <param index="1" name="meta" type="Variant" />
<description>
Sets the metadata associated with the given vertex.
</description>
</method>
<method name="set_vertex_normal">
<return type="void" />
- <argument index="0" name="idx" type="int" />
- <argument index="1" name="normal" type="Vector3" />
+ <param index="0" name="idx" type="int" />
+ <param index="1" name="normal" type="Vector3" />
<description>
Sets the normal of the given vertex.
</description>
</method>
<method name="set_vertex_tangent">
<return type="void" />
- <argument index="0" name="idx" type="int" />
- <argument index="1" name="tangent" type="Plane" />
+ <param index="0" name="idx" type="int" />
+ <param index="1" name="tangent" type="Plane" />
<description>
Sets the tangent of the given vertex.
</description>
</method>
<method name="set_vertex_uv">
<return type="void" />
- <argument index="0" name="idx" type="int" />
- <argument index="1" name="uv" type="Vector2" />
+ <param index="0" name="idx" type="int" />
+ <param index="1" name="uv" type="Vector2" />
<description>
Sets the UV of the given vertex.
</description>
</method>
<method name="set_vertex_uv2">
<return type="void" />
- <argument index="0" name="idx" type="int" />
- <argument index="1" name="uv2" type="Vector2" />
+ <param index="0" name="idx" type="int" />
+ <param index="1" name="uv2" type="Vector2" />
<description>
Sets the UV2 of the given vertex.
</description>
</method>
<method name="set_vertex_weights">
<return type="void" />
- <argument index="0" name="idx" type="int" />
- <argument index="1" name="weights" type="PackedFloat32Array" />
+ <param index="0" name="idx" type="int" />
+ <param index="1" name="weights" type="PackedFloat32Array" />
<description>
Sets the bone weights of the given vertex.
</description>