diff options
author | reduz <reduzio@gmail.com> | 2022-03-14 15:52:03 +0100 |
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committer | reduz <reduzio@gmail.com> | 2022-03-15 18:39:31 +0100 |
commit | 8b547331bec150b682fda94da1568fbcbda689ba (patch) | |
tree | 49159fd03ccc81cbfc2b4c6a70d1b7f1ac9cc5a1 /doc/classes/Mesh.xml | |
parent | 41edfc88a3f82e643ad3f4613de7a787a00ee68a (diff) |
Create GDExtension clases for PhysicsServer3D
* Allows creating a GDExtension based 3D Physics Server (for Bullet, PhysX, etc. support)
* Some changes on native struct binding for PhysicsServer
This allows a 3D Physics server created entirely from GDExtension. Once it works, the idea is to port the 2D one to it.
Diffstat (limited to 'doc/classes/Mesh.xml')
-rw-r--r-- | doc/classes/Mesh.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml index e4116cddfe..2b24901fe2 100644 --- a/doc/classes/Mesh.xml +++ b/doc/classes/Mesh.xml @@ -176,7 +176,7 @@ </method> </methods> <members> - <member name="lightmap_size_hint" type="Vector2i" setter="set_lightmap_size_hint" getter="get_lightmap_size_hint" default="Vector2i(0, 0)"> + <member name="lightmap_size_hint" type="Vector2i" setter="set_lightmap_size_hint" getter="get_lightmap_size_hint"> Sets a hint to be used for lightmap resolution. </member> </members> |