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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-12 09:59:06 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-12 12:37:13 +0100 |
commit | 0e3d6257377d9f73520e5ccdb7677fde23be3398 (patch) | |
tree | 900f2168fcdaadf1fe3532186bbfef273701fd51 /doc/classes/Light.xml | |
parent | 0c7fc80cc19fe9cd609b145245b1bb70f6a41e2e (diff) |
doc: Sync classref with current source
Lots of internal API changes and some docstrings were lost in the conversion.
I manually salvaged many of them but for all the rendering-related ones, an
additional pass is needed.
Added missing enum bindings in BaseMaterial3D and VisualServer.
Diffstat (limited to 'doc/classes/Light.xml')
-rw-r--r-- | doc/classes/Light.xml | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/doc/classes/Light.xml b/doc/classes/Light.xml index 763f3b4b41..a2867a50d2 100644 --- a/doc/classes/Light.xml +++ b/doc/classes/Light.xml @@ -48,7 +48,7 @@ The light's strength multiplier. </member> <member name="light_indirect_energy" type="float" setter="set_param" getter="get_param" default="1.0"> - Secondary multiplier used with indirect light (light bounces). This works on both [BakedLightmap] and [GIProbe]. + Secondary multiplier used with indirect light (light bounces). Used with [GIProbe]. </member> <member name="light_negative" type="bool" setter="set_negative" getter="is_negative" default="false"> If [code]true[/code], the light's effect is reversed, darkening areas and casting bright shadows. @@ -109,16 +109,18 @@ <constant name="PARAM_SHADOW_SPLIT_3_OFFSET" value="11" enum="Param"> Constant for accessing [member DirectionalLight.directional_shadow_split_3]. </constant> - <constant name="PARAM_SHADOW_NORMAL_BIAS" value="12" enum="Param"> + <constant name="PARAM_SHADOW_FADE_START" value="12" enum="Param"> + </constant> + <constant name="PARAM_SHADOW_NORMAL_BIAS" value="13" enum="Param"> Constant for accessing [member DirectionalLight.directional_shadow_normal_bias]. </constant> - <constant name="PARAM_SHADOW_BIAS" value="13" enum="Param"> + <constant name="PARAM_SHADOW_BIAS" value="14" enum="Param"> Constant for accessing [member shadow_bias]. </constant> - <constant name="PARAM_SHADOW_BIAS_SPLIT_SCALE" value="14" enum="Param"> + <constant name="PARAM_SHADOW_BIAS_SPLIT_SCALE" value="15" enum="Param"> Constant for accessing [member DirectionalLight.directional_shadow_bias_split_scale]. </constant> - <constant name="PARAM_MAX" value="15" enum="Param"> + <constant name="PARAM_MAX" value="16" enum="Param"> Represents the size of the [enum Param] enum. </constant> <constant name="BAKE_DISABLED" value="0" enum="BakeMode"> |