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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-06-18 12:32:26 +0200 |
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committer | GitHub <noreply@github.com> | 2021-06-18 12:32:26 +0200 |
commit | 3e8620c2759e6a457ea48b159bd6664d8d98b272 (patch) | |
tree | 5ed7ebbe259ddc60e62a87d05a3fdec20fbd8989 /doc/classes/KinematicCollision3D.xml | |
parent | 671c58362abae423732787a4b2c6128410c7fbee (diff) | |
parent | 0eb51b31d42ac9816b2db8a7505266455eff3fe9 (diff) |
Merge pull request #49475 from nekomatata/kinematic-collision-rid
Expose collider RID in 2D/3D kinematic collision
Diffstat (limited to 'doc/classes/KinematicCollision3D.xml')
-rw-r--r-- | doc/classes/KinematicCollision3D.xml | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/KinematicCollision3D.xml b/doc/classes/KinematicCollision3D.xml index cab7b337c9..abdb5b4f4e 100644 --- a/doc/classes/KinematicCollision3D.xml +++ b/doc/classes/KinematicCollision3D.xml @@ -21,6 +21,9 @@ <member name="collider_metadata" type="Variant" setter="" getter="get_collider_metadata"> The colliding body's metadata. See [Object]. </member> + <member name="collider_rid" type="RID" setter="" getter="get_collider_rid"> + The colliding body's [RID] used by the [PhysicsServer3D]. + </member> <member name="collider_shape" type="Object" setter="" getter="get_collider_shape"> The colliding body's shape. </member> |