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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-12-20 13:46:54 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-12-20 13:47:12 +0100 |
commit | 6cdcde7114a7b12063d2d4b720583d6094d66c85 (patch) | |
tree | 18e5a9d0a612b99f61bf4324afa52fae28953a53 /doc/classes/Joint2D.xml | |
parent | d8067e905c031df9abe475c966fe389b03036036 (diff) |
doc: Add missing commas after "If true/false"
Diffstat (limited to 'doc/classes/Joint2D.xml')
-rw-r--r-- | doc/classes/Joint2D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Joint2D.xml b/doc/classes/Joint2D.xml index 8247997927..641765e671 100644 --- a/doc/classes/Joint2D.xml +++ b/doc/classes/Joint2D.xml @@ -17,7 +17,7 @@ When [member node_a] and [member node_b] move in different directions the [code]bias[/code] controls how fast the joint pulls them back to their original position. The lower the [code]bias[/code] the more the two bodies can pull on the joint. Default value: [code]0[/code] </member> <member name="disable_collision" type="bool" setter="set_exclude_nodes_from_collision" getter="get_exclude_nodes_from_collision"> - If [code]true[/code] [member node_a] and [member node_b] can collide. Default value: [code]false[/code]. + If [code]true[/code], [member node_a] and [member node_b] can collide. Default value: [code]false[/code]. </member> <member name="node_a" type="NodePath" setter="set_node_a" getter="get_node_a"> The first body attached to the joint. Must derive from [PhysicsBody2D]. |