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authorRémi Verschelde <rverschelde@gmail.com>2018-12-20 13:46:54 +0100
committerRémi Verschelde <rverschelde@gmail.com>2018-12-20 13:47:12 +0100
commit6cdcde7114a7b12063d2d4b720583d6094d66c85 (patch)
tree18e5a9d0a612b99f61bf4324afa52fae28953a53 /doc/classes/Joint2D.xml
parentd8067e905c031df9abe475c966fe389b03036036 (diff)
doc: Add missing commas after "If true/false"
Diffstat (limited to 'doc/classes/Joint2D.xml')
-rw-r--r--doc/classes/Joint2D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Joint2D.xml b/doc/classes/Joint2D.xml
index 8247997927..641765e671 100644
--- a/doc/classes/Joint2D.xml
+++ b/doc/classes/Joint2D.xml
@@ -17,7 +17,7 @@
When [member node_a] and [member node_b] move in different directions the [code]bias[/code] controls how fast the joint pulls them back to their original position. The lower the [code]bias[/code] the more the two bodies can pull on the joint. Default value: [code]0[/code]
</member>
<member name="disable_collision" type="bool" setter="set_exclude_nodes_from_collision" getter="get_exclude_nodes_from_collision">
- If [code]true[/code] [member node_a] and [member node_b] can collide. Default value: [code]false[/code].
+ If [code]true[/code], [member node_a] and [member node_b] can collide. Default value: [code]false[/code].
</member>
<member name="node_a" type="NodePath" setter="set_node_a" getter="get_node_a">
The first body attached to the joint. Must derive from [PhysicsBody2D].