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author | Alex Hirsch <w4rh4wk@bluephoenix.at> | 2021-03-10 19:09:41 +0100 |
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committer | Alex Hirsch <w4rh4wk@bluephoenix.at> | 2021-03-10 19:12:23 +0100 |
commit | 09bda3f140937aaf5e4f028f7f04656ca30c7e6b (patch) | |
tree | 966de51ecde62fec690e273e7cbebdc9555b56a1 /doc/classes/InputEventScreenDrag.xml | |
parent | 85cb3c044d3d753658ad4aa7499cbe6b6ad92e7a (diff) |
Always dynamically allocate PropertyTable
- `Texture::~Texture` expects `props` to be dynamically allocated.
- `GetPropertyTable` returned a pointer to an existing `PropertyTable`
but is expected to return a newly, dynamically allocated one.
- `PropertyTable::PropertyTable()` suggests that an empty `element`
property is valid.
fix #46876
fix #45573
Diffstat (limited to 'doc/classes/InputEventScreenDrag.xml')
0 files changed, 0 insertions, 0 deletions