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authorHugo Locurcio <hugo.locurcio@hugo.pro>2019-06-22 01:04:47 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2019-06-27 22:30:19 +0200
commitf7f6115f7627df24a08a9a0882b2f573cc838eb1 (patch)
tree03fd75145084c88702dbbb7e54c42c7c02d54fa6 /doc/classes/InputEventMouse.xml
parent538c8eec15d72b67e102f47f9df7624c29d14607 (diff)
Proofread and improve the whole class reference
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
Diffstat (limited to 'doc/classes/InputEventMouse.xml')
-rw-r--r--doc/classes/InputEventMouse.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/InputEventMouse.xml b/doc/classes/InputEventMouse.xml
index 8ba272d470..001be82c8d 100644
--- a/doc/classes/InputEventMouse.xml
+++ b/doc/classes/InputEventMouse.xml
@@ -13,13 +13,13 @@
</methods>
<members>
<member name="button_mask" type="int" setter="set_button_mask" getter="get_button_mask">
- Mouse button mask identifier, one of or a bitwise combination of the [enum ButtonList] button masks.
+ The mouse button mask identifier, one of or a bitwise combination of the [enum ButtonList] button masks.
</member>
<member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position">
- Mouse position relative to the current [Viewport] when used in [method Control._gui_input], otherwise is at 0,0.
+ The global mouse position relative to the current [Viewport] when used in [method Control._gui_input], otherwise is at 0,0.
</member>
<member name="position" type="Vector2" setter="set_position" getter="get_position">
- Mouse local position relative to the [Viewport]. If used in [method Control._gui_input] the position is relative to the current [Control] which is under the mouse.
+ The local mouse position relative to the [Viewport]. If used in [method Control._gui_input], the position is relative to the current [Control] which is under the mouse.
</member>
</members>
<constants>