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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-06-22 01:04:47 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-06-27 22:30:19 +0200 |
commit | f7f6115f7627df24a08a9a0882b2f573cc838eb1 (patch) | |
tree | 03fd75145084c88702dbbb7e54c42c7c02d54fa6 /doc/classes/InputEventMouse.xml | |
parent | 538c8eec15d72b67e102f47f9df7624c29d14607 (diff) |
Proofread and improve the whole class reference
- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
Diffstat (limited to 'doc/classes/InputEventMouse.xml')
-rw-r--r-- | doc/classes/InputEventMouse.xml | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/InputEventMouse.xml b/doc/classes/InputEventMouse.xml index 8ba272d470..001be82c8d 100644 --- a/doc/classes/InputEventMouse.xml +++ b/doc/classes/InputEventMouse.xml @@ -13,13 +13,13 @@ </methods> <members> <member name="button_mask" type="int" setter="set_button_mask" getter="get_button_mask"> - Mouse button mask identifier, one of or a bitwise combination of the [enum ButtonList] button masks. + The mouse button mask identifier, one of or a bitwise combination of the [enum ButtonList] button masks. </member> <member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position"> - Mouse position relative to the current [Viewport] when used in [method Control._gui_input], otherwise is at 0,0. + The global mouse position relative to the current [Viewport] when used in [method Control._gui_input], otherwise is at 0,0. </member> <member name="position" type="Vector2" setter="set_position" getter="get_position"> - Mouse local position relative to the [Viewport]. If used in [method Control._gui_input] the position is relative to the current [Control] which is under the mouse. + The local mouse position relative to the [Viewport]. If used in [method Control._gui_input], the position is relative to the current [Control] which is under the mouse. </member> </members> <constants> |