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authorThiago Amendola <amendolathiago@gmail.com>2019-10-29 01:54:02 -0300
committerThiago Amendola <amendolathiago@gmail.com>2019-11-02 15:06:47 -0300
commitecb4c70ed39cc6e57bacef3ce92c969e8b6db1f0 (patch)
treeddbde6941163514b3b5642ccbd38ea6f21ff07f1 /doc/classes/Image.xml
parent7d710a745e3eecbde482349fff78f0a4e14f6371 (diff)
Add documentation for Image's set_pixelv method
Diffstat (limited to 'doc/classes/Image.xml')
-rw-r--r--doc/classes/Image.xml9
1 files changed, 9 insertions, 0 deletions
diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml
index d297bc98ae..bf22f5bae0 100644
--- a/doc/classes/Image.xml
+++ b/doc/classes/Image.xml
@@ -456,6 +456,15 @@
<argument index="1" name="color" type="Color">
</argument>
<description>
+ Sets the [Color] of the pixel at [code](dst.x, dst.y)[/code] if the image is locked. Note that the [code]dst[/code] values must be integers. Example:
+ [codeblock]
+ var img = Image.new()
+ img.create(img_width, img_height, false, Image.FORMAT_RGBA8)
+ img.lock()
+ img.set_pixelv(Vector2(x, y), color) # Works
+ img.unlock()
+ img.set_pixelv(Vector2(x, y), color) # Does not have an effect
+ [/codeblock]
</description>
</method>
<method name="shrink_x2">